start with more random people and random early mechs, not just the same burned in people every time. Opens up the map, gets rid of the crap story and starts you right at the Argo.ģ. What followed was a running retreating battle (fighting through one mech still infront of us) to the dust off point where my mechs were hit several times and my Urban mech (being slow) nearly bit the dust, but we made it and the reward set us up nicely for the next 5 months!Ĭertain mods really make the game here.Ģ. Just as the convoy were boarding, 4 more mechs arrived behind us, several panthers against my shadowhawk, urban mech, flamer mech (damn useful it was) and a missile mech (forget name). Killed two mechs and all the tanks while damaging the other mech. Managed to fight off 3 mechs with 3 tanks until the convoy made it. Took on a difficult mission and was even warned that I didn`t have a strong enough force for the job. i like the chances you sometimes have to take for a big win. I`d also like to see bubbling water and great gouts of steam when an overheating mech steps in lakes.ģ. For instance, more falling over animationss in the natural direction they`re leaning and some ragdoll, instead of set moves. The battle mechs are quite well realised. It`s not just about the hardware at all.Ģ. They miss the point that a Commander has to deal with the crew in war and keeping them happy or sad affects the fights they`re in. i`ve always wanted this in flight sims and sub sims, but no one seemed to care citing nonsense like #, "This is a sub sim, not a social worker sim!" This kind of thing makes Battletech feel a lot more like how it should be a war game that deals with an essential component- Human Beings and how they are. Sometimes they get bored, or break things, or even have accidents you have to deal with. Normally, I would have sacked her, but was desperate and couldn`t afford to hire a new guy. I had to decide whether to keep her or sack her. One I particularly liked was when we actually caught a mechwarrior stealing stuff. Problems that sometimes need dealing with especially concerning mechwarriors. The random issues that take place on your ship.
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